Short Bio
In 2019, I obtained a Bachelor’s degree in Engineering from Shandong University (SDU) and was subsequently admitted to the University of Science and Technology of China (USTC) to pursue a major in Electronic Information the same year. In 2021, I transitioned to a combined master’s and doctoral program, focusing on computer graphics and 3D visualization.
My research interests span realistic rendering, artificial intelligence, neural rendering and inverse rendering, and 3D visualization. My personal project, Crystal , represents the culmination of my work in the field, aiming to create a cutting-edge and stylish medical visualization engine. The project is now taking shape, so stay tuned!
In addition to focusing on personal research, I also emphasize the knowledge sharing. On my personal tech sharing website dezeming.top , I have written hundreds of articles on principles and algorithm implementations, building a comprehensive learning system for realistic rendering research. This work has received widespread acclaim and support from learners.